Progress Report + 4LS Congratulations
G'day, I'm shaneoyo. I primarily do writing/dialogue, and help Our Glorious Leader with project organisation. Here is another irregular-interval progress report, because people like to assume we're dead if we don't make them.
Story/Dialogue:
Dialogue is essentially completed for all levels, however not finalised. We have begun the painstaking process of determining which pieces of artwork/music are in use at any point in a cutscene (things such as which emotion variant for a character's VN sprite is used for a line of dialogue). We hope to improve dialogue to near-finality in this edit run. Joining us to help is Gibby, a long-time chat member who, rumour has it, has made an attack on arkay's position as official team mascot.
Art:
With Katawa Shoujo released, our wonderful artist gebyy has been able to devote more time to the VN-style sprites used in cutscenes, moving into enemy bosses and secondary characters, with the keions mostly complete.
Animated in-game sprites have always been a bottleneck for us. Many artists have come, contributed, and gone. Unfortunately these contributions usually have to be discarded, because we need complete sprite sets to be done by the same artist for consistency. Gebyy has taken on this task as well, and we are looking for someone experienced in sprite animation to help her.
In regard to level backgrounds, we have had some good contributions from Markavian in the past, and are looking for an artist to continue where he left off.
Music:
We'd like to welcome Junacious to the team, who will be helping Feather in the polishing of finished tracks, and the creation of new ones.
User Interface:
Congratulations!:
We'd like to take this chance to send a belated congratulations to Four Leaf Studios, who have finally realized the decade-long vision that originally started as just some sketches and doodles. Katawa Shoujo's been one hell of a trip for them, hours upon hours that became months, and then years of dedication, finally culminating in the game's release. There aren't many independent online groups that can pull off a project of such grand scale, and it's definitely been an inspiration to us watching them struggle and persist, to their eventual success. Congratulations and praises to all of you, you've certainly earned it.
As always, drop by our channel #k-on-game on irc.rizon.net. We may have a long way to go, but we're still going strong, with no plans of stopping anytime soon.



January 25th, 2012 - 05:21
This is awesome! Keep up the good work!
January 25th, 2012 - 23:41
Wait there is a game?
January 25th, 2012 - 23:47
Holy shit you’re alive. The VN-style cutscenes look great.
January 26th, 2012 - 00:11
About time you guys actually did something… :3 keep up the good work you guys are fighting the good fight. You’re bros over at #moetron-vn.
January 26th, 2012 - 18:58
Holy shit the landlords were actually alive
April 10th, 2012 - 21:18
Just dropping by to say that the progress looks amazing so far.
Any progress updates soon?